NEUTROPIA

a non-zero-sum game

Plays full screen, with no browser bar — and works offline.

or play in the browser

Out today. After more years of tinkering than I'd care to admit, NEUTROPIA is finally playable—install it above to get it full screen and offline, or jump straight in through the browser.

HOW TO PLAY

Green Neuts saying you fill my cup

THE NEUTS

The citizens of Neutropia are "empty vessels" they are all interchangeable (to an extent) and they are "filled up" with positive or negative energy when they bump into each other. When you select a neut at the beginning of a level you add +1 to its positive charge, but, in reaction, some other neuts receive a negative charge. NEUTROPIA wants balance!

Green and Red Neuts in Neutropia

CORE MECHANIC

The core of the game is that your mood rubs off on those around you. Two negatives will drive each other more negative (red), two positives will drive each other more positive, and a positive and a negative will cancel out each other's charge over successive contacts until the greater absolute charge wins the other over (so, for instance a -7 will eventually win over a +5).

Green and Red Neuts turn grey

CONTROLS

Essentially there are 3 things you do in Neutropia, select, move and perform a special ability.

Green running after yellows

On mobile:

  1. Tap on a neut to select it—you can select any neut with positive potential, or positive mood.
  2. Drag to move—best done remotely: once you've selected your neut, touch anywhere outside the play area and drag relative to that remote origin point (so that your chubby digit isn't obscuring your player)
  3. Tap on a selected neut (or tap on the remote origin point) to activate their ability
    • Green: Bash—charge into the closest neut.
    • Yellow: Escape—dash between the two closest threats.
    • Orange: Group Hug—pull nearby neuts in to make contact with you.
    • Purple: Jump—teleport to a random spot.
    • Unseen: Personal Disco—momentarily reveal yourself to the reds around you.
    • Red: Repel—a large blast pushes everyone away (this happens repetitively when your selected neut is turned red—when this happens directional controls are reversed too!).

On computer:

Neutropia Title

TAMING

Some elements in the game require a lighter touch. For leluans (the little drop-shaped guys) and sad (blue) neuts you need to slow down, stay close, but don't touch, in order to win them over.

LELUANS

These are the pets of neutropia (don't force yourself on them or you'll get bitten) they build trust with you at a safe distance. Once they've bonded to you, they'll follow you around and give you a little boost when you're depleted. They can essentially be a tie breaker between two neuts with equally opposite charges. But they also come with some abilities of their own depending on what colour they are.

Yellow leluan rescuing a neut Green and Red Neuts in Neutropia

SAD NEUTS

If left alone for too long a positive or negative neut will grow lonely and sad. Once they are sad, being touched will make them mad! But if you are willing to stay near them, and give up some of your positive energy you can win them over.

You're worth it! Sacrificing your last +1 to make a sad neut happy

THE (LONG AND WINDING) HISTORY OF NEUTROPIA

NEUTROPIA has been that project I've been working on since I began teaching myself to code, it's been through many iterations, and has spawned many variations and experiments. It is, to me the essential non-zero-sum game, in that you have a positive and negative balance, but through chain reactions, one can get the upper hand

This is an early demo from 2015:

Shortly after showcasing this, Victoria Smith wrote an article about it, and that inspired me to make it more rich and complex, which may have been a mistake, because 11 years later I'm still tinkering!

The following are some of the original sketches and designs as the project developed, as you can see it has been characterised by indecision.

8

Some of the other derivations of NEUTROPIA are more simple for example Neut and Loneliness

MORE GAMES


Shapes buzzing around each other NEUT
a simpler derivation of NEUTROPIA
A green player dot navigating scattered yellow dots, illustrating Loneliness gameplay LONELINESS
another game exploring connection and isolation