THE BLOG

We have this blog more organised on the home page, but if you just want to browse the latest updates here you go... and subscribe here for weekly updates.

CONTAGIOUS BELIEFS

~ simulating the spread of ideas ~
Ideas spreading

SUBGAME PURRRFECTION

~ guest writer Jaiveer Singh explores subgame-perfect nash equilibrium ~
3 Cats

SHAPLEY VALUE CALCULATOR

~ a tool for fair allocation ~
3 Cats

COULD THINGS BE VERY DIFFERENT?

~ how historical inertia might blind us to optimal solutions ~
A semagram from Arrival

WE DON'T JUST LET PEOPLE DIE

~ so, what next? ~
A snake chasing a newt

COACH KROHN ON LEADERSHIP

~ lessons from a life lived leading and developing leaders ~
A moose holding a rugby ball

UNLOCKING SOLUTIONS

~ understanding coordination problems ~
A hedgehog jumping up to catch raining money

WHY PEOPLE IN POVERTY MAKE POOR DECISIONS

~ a case for giving more money to people who are bad with money ~
A hedgehog jumping up to catch raining money

SAVING LIVES REDUCES OVER-POPULATION

~ a counter-intuitive win-win ~
A diagram with arrows between infant mortality, fertility and an unknown variable.

CREATIVE PRINCIPLES

~ a behind-the-scenes look at nonzerosum.games ~
A birthday cake.

MASCULINITY

~ a case for courage ~
A dog mechanic.

FURRY FRIENDS

~ the joy of interspecies camaraderie ~
A hedgehog and a crab looking at each other.

GOODHART'S LAW

~ the problem with singular goals ~
A moth flying by moonlight.

A POSITIVE DOUBLE STANDARD

~ self-help principles work for individuals not populations ~
a self-help junkie.

EMERGENCE IS BEAUTIFUL

~ beauty and meaning in an entropic universe ~
Two hedgehogs discussing je ne sais quoi.

REPLICATORS

~ pandora's dangerous children ~
A cartoon of self-replicating robots.

ON THE SHOULDERS OF SUBSTRATES

~ how one phenomenon creates the foundation for the next ~
A cartoon of Eukaryotic and Procariotic cells.

EMERGENT GRAVITY

~ create your own universe from chaos ~
Particles forming order constellations.

EMERGENCE VS ENTROPY

~ a universal paradox ~
Earth being hit by sun-rays and radiating heat.

CONWAY'S GAME

~ how complexity emerges from simple rules ~
Hedgehog pondering shapes

WHAT CAN ONE PERSON DO?

~ Alexei Navalny ~
2 dogs hugging

WHY I'M KEEPING MY CRAPPY DRAWINGS

~ how ai art won't supplant... art ~
4 rabbits looking at paintings, each progressively less impressed

A KINDNESS EQUATION

~ should you give to charity or volunteer? ~

CAPITALISM

~ a zero-sum game? ~

RELATIVE GAINS

~ how not to measure success ~

EVIL GLOBALISATION

~ and how it is eliminating poverty ~

IT'S SUBJECTIVE

~ the end of the conversation? ~

CAPITALISING ON TRUST

~ a karmic simulation ~

WHY IS MORAL LICENSING NEGATIVE-SUM?

~ moral licensing - part 2 ~

THE END OF MORALITY

~ Andrew Tane Glen's 'why cooperate?' part 3 ~

MORAL LICENSING

~ the makings of a very negative-sum game ~

NON-ZERO THINKING FOR KIDS

~ taking non-zero-sum thinking out into the world ~

IT'S EMOTIONAL

~ Andrew Tane Glen's 'why cooperate?' part 2 ~

WHY COOPERATE?

~ guest writer Andrew Tane Glen introduces the super-defector ~

COSTLESS KINDNESS

~ how pareto efficiency can make everyone better off (sometimes) ~

SHAPLEY VALUE IS RIDICULOUS

~ where game theory fails in real world applications ~

COMBINATORIAL GAMES

~ games with perfect information ~

SOLUTIONS

~ the alignment problem no one is talking about: part 6 ~

CAN AI HELP?

~ the alignment problem no one is talking about: part 5 ~

THE SCALE OF THE ISSUE

~ the alignment problem no one is talking about: part 4 ~

GETTING ALIGNED THROUGH HISTORY

~ the alignment problem no one is talking about: part 3 ~

THE INDIVIDUAL AND THE COLLECTIVE

~ the alignment problem no one is talking about: part 2 ~

THE ALIGNMENT PROBLEM NO ONE IS TALKING ABOUT

~ what is alignment? ~

NASH EQUILIBRIUM

~ the real reason you stop at a red ~

LOOKING TO THE FUTURE

~ a simple recycling idea: part III ~

TAKING CREDIT

~ the paradox of original ideas ~

PUTTING IT ON PLASTIC

~ a simple recycling idea: part II ~

A SIMPLE RECYCLING IDEA

~ 8 bottles ~

THE TETRIS EFFECT

~ 3d minimalist tetris and the obscuring problem ~

MOLOCH'S DEMISE

~ solving the original problem ~

LIV BOEREE

~ a non-zero hero ~

4 WAYS MOLOCH IS RUINING YOUR LIFE!

~ the god of negative-sum games: part II ~

LOCKWISE

~ a meta-game ~

DIMINISHING RETURNS

~ a path to shared joy? ~

WHO IS MOLOCH?

~ the god of negative-sum games ~

PARABLE OF A POLYP

~ from zero-sum to non-zero-sum ~

WHAT ARE NON-ZERO-SUM GAMES?

~ an introduction ~

ARE YOU IN A CRAB BUCKET?

~ how to escape negative-sum games ~