We have this blog more organised on the home page, but if you just want to browse the latest updates here you go... and subscribe here for weekly updates.
~ so, what next? ~
~ lessons from a life lived leading and developing leaders ~
~ understanding coordination problems ~
~ a case for giving more money to people who are bad with money ~
~ a counter-intuitive win-win ~
~ a behind-the-scenes look at nonzerosum.games ~
~ a case for courage ~
~ the joy of interspecies camaraderie ~
~ the problem with singular goals ~
~ self-help principles work for individiuals not populations ~
~ beauty and meaning in an entropic universe ~
~ pandora's dangerous children ~
~ how one phenomenon creates the foundation for the next ~
~ create your own universe from chaos ~
~ a universal paradox ~
~ how complexity emerges from simple rules ~
~ Alexei Navalny ~
~ how ai art won't supplant... art ~
~ should you give to charity or volunteer? ~
~ a zero-sum game? ~
~ how not to measure success ~
~ and how it is eliminating poverty ~
~ the end of the conversation? ~
~ a karmic simulation ~
~ moral licensing - part 2 ~
~ why cooperate? part 3 ~
~ the makings of a very negative-sum game ~
~ taking non-zero-sum thinking out into the world ~
~ why cooperate? part 2 ~
~ guest writer Andrew Tane Glen introduces the super-defector ~
~ how pareto efficiency can make everyone better off (sometimes) ~
~ where game theory fails in real world applications ~
~ games with perfect information ~
~ the alignment problem no one is talking about: part 6 ~
~ the alignment problem no one is talking about: part 5 ~
~ the alignment problem no one is talking about: part 4 ~
~ the alignment problem no one is talking about: part 3 ~
~ the alignment problem no one is talking about: part 2 ~
~ what is alignment? ~
~ the real reason you stop at a red ~
~ a simple recycling idea: part III ~
~ the paradox of original ideas ~
~ a simple recycling idea: part II ~
~ 8 bottles ~
~ 3d minimalist tetris and the obscuring problem ~
~ solving the original problem ~
~ a non-zero hero ~
~ the god of negative-sum games: part II ~
~ a meta-game ~
~ a path to shared joy? ~
~ the god of negative-sum games ~
~ from zero-sum to non-zero-sum ~
~ an introduction ~
~ how to escape negative-sum games ~